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Foundation is a game development framework built from the group up to be a modular, data driven, and easy to use. 

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The key goal was to keep data and simulation code separate from each other. Doing so allowed for customizable, modular, and flexible data management from a design, art, and audio perspective. 

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Foundation started as custom stats system that formed the cornerstone of foundation. Currently foundation contains fully functional and customizable front end, meta progression, save & load, level selection, custom loading and pooling system, extendable player/ai controllers, camera, modular game modes, entities with selectable components, items, equipment, orders, modular plug and play movement, leveling, entity action system, and scene based scripting. â€‹â€‹

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All of this allows for quick prototyping as well as optimized pipelines for quick game production.

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INDIE DEVELOPER

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GAME FRAMEWORK

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FOUNATION

© 2025 BY LANCE MUELLER

Homeworld IMAGES by PAUL CHADEISSON, KARL GRYC, JONATHAN BLESSIN.

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